

#Monster hunter rise affinity full#
Peak Performance - Increases Attack when health is full.Heroics - Increases Attack when below a certain health threshold.Attack Boost - Increases Attack at all times.Agitator - Increases Attack when a Monster becomes enraged.The following Skills boost Raw Attack when granted by Armor or Talismans: Refer to Damage Types to see how different weapons may perform in combat. Remember that Raw Damage is subdivided into three types: Cut, Blunt, and Ammo, and that Monster Body Parts have individual Body Part Multipliers for each.

Refer to Affinity to see how it can affect displayed damage numbers. Refer to Sharpness, Weapons and Monsters for more information on these multipliers. X 0.8 (Monster Part multiplier for Great Izuchi's tail tip against Blunt Damage) X 0.42 (Combo Move multiplier for Hammer's Overhead Smash I attack)

X 1.05 (Sharpness multiplier for Green-level Sharpness - non-elemental) X Monster Part x Quest Difficulty x Rage Statusįor example, hitting a Great Izuchi's tail tip with an Overhead Smash I from the Bone Hammer I, assuming Quest Difficulty and Rage status multipliers of 1.0 and no boost to Attack from Items or Skills, will yield:

However, this is no longer the case in Rise, where weapons display their True Attack Value or True Raw, simplifying the damage calculations.Įach Weapon Type still has varying multipliers for all the different Combo Moves(often referred to as 'Motion Value') and this is taken into account when calculating damage numbers, along with the modifiers for Sharpness, Monster Part or Hitzone, Quest Difficulty, as well as a Monster's Enrage Status. In previous games, weapons tend to have bloated Attack Values and displayed much higher numbers on the stats page than their actual damage output range. The higher the Attack on your weapon the more Raw Damage you will deal to a Monster. Raw Damage - also called Physical - is calculated separately from Elemental Damage and Status Effect buildup. Monsters also use Raw damage calculations, which is mitigated by the Hunter's Defense stat.įor a more complete rundown on combat with Monsters, see Weapon Mechanics, Defense, and Elemental Resistances. Attack Power or Raw Damage is a damage statistic in Monster Hunter Rise (MHR).
